See the most frequent issues occurring during integration.
The most frequent issues occurring during integration:
Please remove the old TalsecRuntime.xcframework
and integration script from your project:
Go to your project's ios
folder
Open Runner.xcworkspace
in Xcode
On the top bar, select Product
-> Scheme
-> Edit Scheme...
On the left side, select Build
-> Pre-actions
Find the integration script and click the trash icon on the right side to remove it
Open the .flutter-plugins
(in the root folder of the app), and get the address where the freerasp is installed.
Go to the given folder, and remove the freerasp
folder file.
Delete the .symlinks
folder from the project.
Run pub get
Run pod install
to test it
Otherwise, no further setup is required.
Note: You need Xcode 15 to be able to build the application.
Solution: Add dependency manually (see issue).
In android
-> app
-> build.gradle
add these dependencies
dependencies {
...
// Talsec dependency
implementation 'com.aheaditec.talsec.security:TalsecSecurity-Community-Flutter:<version>'
}
Solution: The Android version of freeRASP is already obfuscated.
Add this rule to your proguard-rules.pro
file:
-keepclasseswithmembernames,includedescriptorclasses class * {
native ;
}
Solution: In android/app/src/AndroidManifest.xml
add attribute into application tag:
android:extractNativeLibs="true"
The updated tag might look like this:
<application
android:label="freerasp_example"
android:icon="@mipmap/ic_launcher"
android:extractNativeLibs="true">
As pointed out in this issue comment, setting extractNativeLibs
to true
removes native libraries from the final APK, resulting in a smaller size. Conversely, setting it to false
keeps the libraries uncompressed and stored within the APK, which increases the APK size but might allow the application to load faster because the libraries are loaded directly at runtime.
Solution: The simulator does not support the release build of Flutter - more about it here. Use a real device in order to build the app in release mode.
Solution: Technical limitation of Flutter - more about it here. Use command flutter run
to launch the app (i.e. run the app from scratch).
For more general issues or questions, visit FAQ page. You can also check out the Issues section of our GitHub repository, where you can report issues and view existing reports.