Troubleshooting
The most frequent issues occurring during integration:
General
Upgrading from freeRASP 4.x.x or earlier
Please remove the old TalsecRuntime.xcframework and integration script from your project:
Go to your project's
iosfolderOpen
Runner.xcworkspacein XcodeOn the top bar, select
Product->Scheme->Edit Scheme...On the left side, select
Build->Pre-actionsFind the integration script and click the trash icon on the right side to remove it
Open the
.flutter-plugins(in the root folder of the app), and get the address where the freerasp is installed.Go to the given folder, and remove the
freeraspfolder file.Delete the
.symlinksfolder from the project.Run
pub getRun
pod installto test it
Otherwise, no further setup is required.
Note: You need Xcode 15 to be able to build the application.
Android Devices
Could not find ... dependency issue
Solution: Add dependency manually (see issue).
In android -> app -> build.gradle add these dependencies
dependencies {
...
// Talsec dependency
implementation 'com.aheaditec.talsec.security:TalsecSecurity-Community-Flutter:<version>'
}Code throws java.lang.UnsatisfiedLinkError: No implementation found for... exception when building APK
Solution: The Android version of freeRASP is already obfuscated.
Add this rule to your proguard-rules.pro file:
-keepclasseswithmembernames,includedescriptorclasses class * {
native ;
}APK size increased a lot after implementation of freeRASP
Solution: In android/app/src/AndroidManifest.xml add attribute into application tag:
android:extractNativeLibs="true"The updated tag might look like this:
<application
android:label="freerasp_example"
android:icon="@mipmap/ic_launcher"
android:extractNativeLibs="true">As pointed out in this issue comment, setting extractNativeLibs to true removes native libraries from the final APK, resulting in a smaller size. Conversely, setting it to false keeps the libraries uncompressed and stored within the APK, which increases the APK size but might allow the application to load faster because the libraries are loaded directly at runtime.
iOS Devices
Unable to build release for simulator in Xcode (errors)
Solution: The simulator does not support the release build of Flutter - more about it here. Use a real device in order to build the app in release mode.
MissingPluginException occurs on hot restart
Solution: Technical limitation of Flutter - more about it here. Use command flutter run to launch the app (i.e. run the app from scratch).
For more general issues or questions, visit FAQ page. You can also check out the Issues section of our GitHub repository, where you can report issues and view existing reports.
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